Consumables



Consumables

Consumables are powerful items that add a little extra OOMPH to the best Loadout. Unlike other items in OMD!U, consumables are typically not permanent. They are consumed on use and available in the store for purchase with Skulls. Sabotage Consumables can also be obtained via the Consumable Chest purchased in the Store or via Daily Logins. There are also some prized infinite consumables that you can earn while playing and some others on the Store.

Secondary effects or buffs from Potions and Scrolls are lost on death and they can't be stacked.

Restarting or quitting a match doesn't give you back used consumables.

There are two consumable slots per Survival mode Loadout.

Potions

Potions provide benefits on use and buffs that continue until death. Use them early to get the full benefit of the buff, use them in a pinch for their main effect, or both! Most potions may be used more than once per match but each has its own limit. Some examples below: Potion of Luck  Potion use: temporarily increases coin income. Potion buff: increases coin from combos. Limit: 5 per match. 

Potion of the Guardian   Potion use: allows additional guardian placement. Potion buff: mana and health per second.  Limit: 1 per match. 

Potion of Caffeination  Potion use: restores all cooldowns.</li> Potion buff: cooldown reduction.</li> Limit: 3 per match.</li> </ul>

Scrolls Scrolls provide powerful, short-term team benefits. That's right, scrolls can affect an entire team of 2 or 3, rather than just the player that uses the item.Unlike potions, scrolls may only be used once per match. Some examples below:

Scroll of Invulnerability  Temporarily makes the whole team invulnerable.

Scroll of Resurrection  Instantly respawns all dead Heroes and provides a reduced respawn buff for all players alive at the time of use.

Scroll of the Empty Rift  Temporarily reduces the value of Enemies entering the rift to 0 points.

Sabotage Consumables Consumables are a cornerstone of the Sabotage game mode; each round, players select one spell and one minion or boss card to play against another team of War Mages competing on the same map. There are over 100 different cards available in this game mode, and they fall into several key sub-categories.

Spells Enemy Map Spells  Hero Slow Staff or Minion Heal Staff spells fall into this category. Players may summon an effect into the opposing team's map to hinder their performance.Enemy Team SpellsTeam Dance, No Experience, and Premature Unchaining are examples from this category. These powerful effects are cast on the entire opposing team.

Enemy Hero Spells  Mesmerization and More Aggro are examples of enemy hero spells. These must be cast on a specific hero of the spellcaster's choosing. Pick the right hero at the right time by selecting them on the tactical map to cause maximum mayhem.

Random Enemy Hero Spells  Primary attack knockback or heals are two examples of random enemy hero spells. These are cast and randomly target an opponent.

Summoned Minion Spells  Minion stealth and health boost are examples of summoned minion spells. Use these spells AFTER your team has summoned its minions. Any Minions summoned after the spell is cast will not benefit from its effect.Potions and ScrollsPotions and scrolls from Survival mode are also eligible for use during Sabotage mode.

Minions and Bosses Minions  Kamikaze Kobolds, Heavy Orcs, and Mountain Trolls. OH MY. Choose from a wide variety of classic Orcs Must Die! Enemies to play against your opponent.

Bosses  It doesn't get any badder than these guys. Summon Bulgod, Swiftyhooves, or other Orcs Must Die! Unchained Bosses into battle to wreak havoc with the opposing team.

Infinite Consumables Obtainable Infinite Consumables can be identified with their gold frames and their infinity symbol. They have exactly the same stats as the regular versions except for Minions and Bosses coloring. They can be used an infinite amount of times without expiring. They still have the same usage limit per match like the regular ones but can be used in infinite different matches. Owning Sabotage Infinite Consumables prevents the regular version of said Consumables from being rewarded. Infinite Consumables can be obtained through Achievements and purchased at the Store.

Basic Consumables received by default have also infinite uses.

List of Consumables
All= Detailed View = Potions= Detailed View Scrolls= Detailed View Spells= Detailed View Minions= Detailed View Bosses= Detailed View = Infinite= Detailed View